Unicycle Hero Github File

// Helper: update UI function updateUI() scoreSpan.innerText = Math.floor(score); comboSpan.innerText = combo; balanceSpan.innerText = Math.floor(Math.max(0, balance));

// ----- UNICYCLE PHYSICS ----- let unicycleAngle = 0; // radians, 0 = upright, negative = lean left, positive = lean right let angularVelocity = 0; const MAX_ANGLE = Math.PI / 2.2; // ~81deg max before crash const GRAVITY_TORQUE = 0.008; const DAMPING = 0.98; const PLAYER_FORCE = 0.038; // correction force per key/click unicycle hero github

// ----- UI elements ----- const scoreSpan = document.getElementById('scoreValue'); const comboSpan = document.getElementById('comboValue'); const balanceSpan = document.getElementById('balanceValue'); const resetBtn = document.getElementById('resetBtn'); const statusDiv = document.getElementById('statusMsg'); // Helper: update UI function updateUI() scoreSpan

button:active transform: translateY(2px); box-shadow: 0 1px 0 #a05e15; comboSpan.innerText = combo

// judgement line Y coordinate const JUDGE_Y = 380;

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