-- Shindo Life: Advanced Auto-Farm & Quest Script -- Paste this into your executor and attach to the game local Player = game:GetService("Players").LocalPlayer local Character = Player.Character or Player.CharacterAdded:Wait() local Humanoid = Character:WaitForChild("Humanoid") local RunService = game:GetService("RunService")
-- Settings local AutoFarm = true local AutoQuest = true local AutoClick = true local AutoStat = true local TargetMob = "Bandit" -- Change to any enemy name shindo life script
-- Main loops spawn(function() while AutoFarm and RunService.RenderStepped:Wait() do local enemy = getNearestEnemy() if enemy and Humanoid.Health > 0 then Character.HumanoidRootPart.CFrame = enemy.HumanoidRootPart.CFrame * CFrame.new(0, 0, 5) if AutoClick then game:GetService("VirtualInputManager"):SendMouseButtonEvent(0, 0, 0, true, game, 0) task.wait(0.1) game:GetService("VirtualInputManager"):SendMouseButtonEvent(0, 0, 0, false, game, 0) end end end end) -- Shindo Life: Advanced Auto-Farm & Quest Script
local function autoStat() if AutoStat then local args = {[1] = "Strength", [2] = 1} game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("StatUp"):InvokeServer(unpack(args)) end end shindo life script
-- Functions local function getNearestEnemy() local nearest = nil local shortestDist = math.huge for _, v in pairs(workspace:GetDescendants()) do if v:IsA("Model") and v:FindFirstChild("Humanoid") and v.Name == TargetMob then local dist = (Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).Magnitude if dist < shortestDist then shortestDist = dist nearest = v end end end return nearest end
spawn(function() while RunService.RenderStepped:Wait() do equipBestWeapon() autoStat() end end)