Below is a for Roblox Lua (common for “hitbox script” requests), but I’ll also include a Unity C# version at the end. 🔹 Roblox Lua Script (Head Hitbox) Put this inside a Tool or a Weapon script, or inside the HumanoidRootPart of a character.
-- Function to check if the hit part is a head local function isHead(part) if part and part.Name == "Head" then return true end return false end head hitbox script
-- Place this script inside the weapon's handle or a server script local tool = script.Parent local handle = tool:WaitForChild("Handle") Below is a for Roblox Lua (common for
RaycastHit hit; if (Physics.Raycast(fpsCam.transform.position, fpsCam.transform.forward, out hit, range)) Health targetHealth = hit.collider.GetComponent<Health>(); if (targetHealth != null) bool isHeadshot = hit.collider.CompareTag("Head"); int finalDamage = isHeadshot ? headshotDamage : normalDamage; targetHealth.TakeDamage(finalDamage); headshotDamage : normalDamage; targetHealth
void Update()
void Shoot()