Gun Spin Github Link May 2026

.message-area margin-top: 16px; text-align: center; font-size: 1.5rem; font-weight: bold; background: #000000aa; padding: 8px; border-radius: 40px; color: #f0c674; backdrop-filter: blur(2px);

button background: #3f2a1a; border: none; font-family: monospace; font-weight: bold; font-size: 1.2rem; padding: 8px 20px; border-radius: 40px; color: #ffd966; cursor: pointer; transition: 0.08s linear; box-shadow: 0 5px 0 #1f140a; gun spin github

// Reset full game function resetGame() chambers = 6; liveChamber = Math.floor(Math.random() * chambers); currentChamber = 0; score = 0; shotsFired = 0; gameActive = true; spinAngle = 0; spinVelocity = 0; cylinderSpinning = false; updateUI(); setMessage('🔁 New cylinder! Good luck.'); drawGun(); .message-area margin-top: 16px

// Gun body (simple) ctx.save(); ctx.shadowBlur = 0; ctx.fillStyle = "#2f2a24"; ctx.beginPath(); ctx.rect(280, 240, 240, 80); ctx.fill(); ctx.fillStyle = "#5a4a38"; ctx.beginPath(); ctx.rect(500, 260, 100, 40); ctx.fill(); button background: #3f2a1a

if (isCurrent && !cylinderSpinning) ctx.beginPath(); ctx.arc(x, y, 12, 0, Math.PI*2); ctx.strokeStyle = "#ffdd88"; ctx.lineWidth = 2.5; ctx.stroke();

// background texture ctx.fillStyle = "#2c2418"; ctx.fillRect(0, 0, 800, 500); ctx.fillStyle = "#4a3724"; for(let i=0; i<200; i++) ctx.fillRect(Math.random()*800, Math.random()*500, 2, 1);