Code: Gravity Files Remake
SaveSystem.SaveCheckpoint(position, GravityManager.Instance.currentGravity); // Activate visual beacon
private Vector2 velocityBeforeFlip; void OnEnable() => EventManager.OnGravityFlip += StoreAndApply; void OnDisable() => EventManager.OnGravityFlip -= StoreAndApply; gravity files remake code
public class GravityManager : MonoBehaviour SaveSystem