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Pacing lags in Case 3 (“Turnabout Recall”), where a memory-editing gimmick drags on. Some classic Ace Attorney charm (e.g., over-the-top witness breakdowns) feels toned down in favor of a darker, more procedural tone. Veterans may miss Phoenix, Maya, or Edgeworth—cameos are brief post-credits scenes.

The writing is sharp. The first case, “The Byte-Sized Turnabout,” hooks you immediately with a murder at a VR start-up. New characters—like rival prosecutor Selene Cross, who files objections as “legal exceptions” mid-trial—bring energy and wit. The Codex Log is a clever mechanic: you tag, compare, and zoom into evidence layers, making deductions feel more interactive than ever. The final case’s twist genuinely surprised me, something the series hasn’t done since Trials and Tribulations .

Occasional technical hiccups: the Switch version has minor frame drops during zoom-ins. Also, the “Auto-Object” feature (a hint system) is too generous, spoiling puzzles if left on.